[Solved] LOCKED "LABEL" almost not visible

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EA3BIL
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[Solved] LOCKED "LABEL" almost not visible

Post by EA3BIL » Tue Nov 26, 2019 8:37 pm

Hi,

Please have a look to the following images,

LOCKED ACTIVATED (250mW), label overlapping on power:
Image

LOCKED ACTIVATED ( 1 W ), label not overlapping on power:
Image



Proposal:
Move the "L" to the right side of power level or...
Change the way LOCKED ON is "graphically notified" by reversing video for the 1st line.
Eventually it makes also to be seen easily. :?:

VK3KYY
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Location: Melbourne, Australia

Re: LOCKED "LABEL" almost not visible

Post by VK3KYY » Tue Nov 26, 2019 9:21 pm

Thanks

I noticed that. I've temporarily removed the label in the new version which I will release today

I don't know if its necessary to show a symbol for this.

People can always press a key to see if the keypad is locked.

PS. I can't invert the top line as I'm now using inverse video to show that the DMR monitor mode is enabled

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EA3BIL
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Re: LOCKED "LABEL" almost not visible

Post by EA3BIL » Tue Nov 26, 2019 11:35 pm

Understood.

Yes, I gree. I think a label it's not really needed.
We need it working properly (as it does). :D


Thanks for help !!

NOTE:
Screenshots were resized and backgrounded manually by MS-Paint.
(I hadn't GIMP available at that moment)
:oops:

VK3KYY
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Location: Melbourne, Australia

Re: LOCKED "LABEL" almost not visible

Post by VK3KYY » Wed Nov 27, 2019 12:00 am

BTW.

Re: Screenshots

I agree it may be better for the CPS to change the image size to 3 x the actual size and set a different background colour

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Re: LOCKED "LABEL" almost not visible

Post by EA3BIL » Wed Nov 27, 2019 1:49 am

Roger,

One more STAR for you !!!!



I think we can have Locked Label "ITEM" marked as CLOSED. Isn't it?

VK3KYY
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Location: Melbourne, Australia

Re: LOCKED "LABEL" almost not visible

Post by VK3KYY » Wed Nov 27, 2019 4:51 am

Yes.

I'll mark it as [Solved] which is the normal thing people do on these sort of forums

I think you can edit the the title of your own first post, but I will do it this time ;-)


BTW.
Re: Language support

I've emailed Daniel and Alex about a code structure to support different languages, and I am waiting for their feedback.
The syntax would be quite simple e.g

(I did not translate the texts in this example apart from the LANGUAGE_NAME which will appear in a new menu called "Language" which lets you select the language from the Menu's

Code: Select all

const stringsTable_t englishLanguage =
{
.LANGUAGE_NAME = "English",
.battery 	= "Battery",
.menu 		= "Menu"
};
const stringsTable_t frenchLanguage =
{
.LANGUAGE_NAME = "Francais",
.battery 	= "Battery",
.menu 		= "Menu"
};
const stringsTable_t germanLanguage =
{
.LANGUAGE_NAME = "Deutsche",
.battery 	= "Battery",
.menu 		= "Menu"
};
So that each piece of text has a name (in english) e.g. .battery or .menu or .Contacts
etc

And the translation text just needs to be put next to that text

To test it you'd need to install the development environment, so you can rebuild the firmware. Its actually very easy to install.

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